Monday, November 28, 2016
ARAYA
ARAYA
Publisher: MAD Virtual Reality Studio
Developer: MAD Virtual Reality Studio
Minimum System Requirements
OS: Windows XP/Vista
Processor: Pentium 4 @ 3 GHz / AMD Athlon64 3000+
Memory: 1 Gb
Hard Drive: 9 Gb free
Video Memory: 256 Mb
Video Card: nVidia GeForce 6600 / ATI Radeon X1300
Sound Card: DirectX Compatible
DirectX: 9.0c
Keyboard
Mouse
DVD Rom Drive
Recommended System Requirements
OS: Windows XP/Vista
Processor: Pentium D @ 3 GHz / AMD Athlon64 X2 3800+
Memory: 2 Gb
Hard Drive: 9 Gb free
Video Memory: 512 Mb
Video Card: nVidia GeForce 7900 GT
Sound Card: DirectX Compatible
DirectX: 9.0c or 10
Keyboard
Mouse
DVD Rom Drive
Batman The Enemy Within Complete Season MULTi9 Repack By FitGirl
Minimum System Requirements
OS: Windows XP/Vista
Processor: Pentium 4 @ 3 GHz / AMD Athlon64 3000+
Memory: 1 Gb
Hard Drive: 9 Gb free
Video Memory: 256 Mb
Video Card: nVidia GeForce 6600 / ATI Radeon X1300
Sound Card: DirectX Compatible
DirectX: 9.0c
Keyboard
Mouse
DVD Rom Drive
Recommended System Requirements
OS: Windows XP/Vista
Processor: Pentium D @ 3 GHz / AMD Athlon64 X2 3800+
Memory: 2 Gb
Hard Drive: 9 Gb free
Video Memory: 512 Mb
Video Card: nVidia GeForce 7900 GT
Sound Card: DirectX Compatible
DirectX: 9.0c or 10
Keyboard
Mouse
DVD Rom Drive
Sunday, November 27, 2016
Deus Ex Mankind Divided Digital Deluxe MULTi9-ElAmigos
Deus Ex: Mankind Divided
Publisher: Square Enix
Developer: Eidos Montreal
About This Game:
Deus Ex: Mankind Divided is an action role-playing stealth video game developed by Eidos Montreal and published by Square Enix. Set in a cyberpunk-themed dystopian world in 2029, two years after the events of Human Revolution, Mankind Divided features the return of Adam Jensen from the previous game, Deus Ex: Human Revolution, with new technology and body augmentations.
Gameplay
Deus Ex: Mankind Divided is played through a first-person perspective, with a third-person cover system, and combines elements of a first-person shooter, with a role-playing upgrade system and dialogue trees. The game allows the player to tackle situations using combat, hacking, stealth, and social interactions. Features include on the fly gun customization, remote hacking, the Icarus dash (short-range silent teleportation), TESLA arcs (up to 4 non-lethal projectiles), the Titan shield (invincible shell), a radar with map layouts, and a changed energy system (energy is no longer a series of batteries but one bar that slowly refills). Similar to the Director's Cut of Human Revolution, killing is not the only way to win a boss battle, making it possible to complete the game without killing anyone. The XP system has been changed so that the stealth approach doesn't have an XP advantage.
Minimum System Requirements
OS: Windows 7 x64
Processor: Intel Core i3 @ 3.1 GHz / AMD Phenom II X4 @ 3.4 GHz
Memory: 8 Gb
Hard Drive: 45 Gb free
Video Memory: 2 Gb
Video Card: nVidia GeForce GTX 660 / AMD Radeon HD 7870
Sound Card: DirectX Compatible
DirectX: 11
Keyboard
Mouse
Recommended System Requirements
OS: Windows 7/8.1/10 x64
Processor: Intel Core i7 @ 3.5 GHz / AMD FX @ 4.0 GHz
Memory: 16 Gb
Hard Drive: 55 Gb free
Video Memory: 4 Gb
Video Card: nVidia GeForce GTX 970 / AMD Radeon RX 480
Sound Card: DirectX Compatible
DirectX: 11
Keyboard
Mouse
Thursday, November 24, 2016
Killing Floor 2 Krampus Christmas
Killing Floor 2
Publisher: Tripwire Interactive
Developer: Tripwire Interactive
About This Game:
Killing Floor 2 is a first-person shooter video game developed and published by Tripwire Interactive. It is a sequel to the 2009's Killing Floor. An early access version of the game was released for Microsoft Windows in April 2015, and the game was officially released in November 2016 for Windows, and PlayStation 4. The game utilizes a heavily modified version of Epic Games' Unreal Engine 3. It is planned to come to Linux & SteamOS.
Gameplay:
Killing Floor 2 is a first-person shooter video game, that can be played alone or cooperatively with up to six players. The game is based on events from Killing Floor, in which a deadly outbreak from the bio-technology firm Horzine created Zeds (zombie-like creatures) that rapidly spread across Europe, paralyzing the response from the European Union. Within Killing Floor 2, taking place a month after the first game, the outbreak has spread beyond Europe,causing governments to collapse and communication systems to fail.
Gameplay consists of players fighting through waves against Zeds. As waves pass, the enemy count, which scales with the number of players in the game, will increase and different enemy types are introduced with the final wave culminating in a boss fight. The boss character will be determined randomly upon the start of the last wave, with each boss have different strategies for defeating it.[4] Players are equipped with melee weapons and firearms, a healing syringe, and a welder used to block passages. Random weapons, ammo, and armor can be found by exploring the level, though players have a limited amount of weight they can carry.
When players kill a Zed, they earn in-game money and experience points. Achieving certain types of kills, such as a head shot, will cause the game to enter "zed time", a few seconds where all game actions for all players are slowed down, which for players can be used to carefully aim their next shot or start a different course of action. The player can take damage from the various Zeds, which can be restored using their own medical syringe on themselves or having another character use theirs, among other regenerative items. Once a player's health is drained, the player-character will die and they will not respawn until the end of the current wave; the mission is failed if all players are dead simultaneously. Players gain a monetary bonus for surviving a round, which they can use to buy and sell body armor, ammo, and weapons at a store that is only open for a limited time between rounds. Game matches can be configured based on the number of rounds before the boss fight, and over four difficulty levels. A patch to be released in early 2016 will include a dynamic difficulty option, where a computer-based "Game Controller" will be able to alter the strength of subsequent waves, either making them easier or harder, based on the players' current performance.
Prior to starting a game match, the player selects one of several perks representing basic combat classes (such as "field medic", "commando", or "support") that have various skill boosts, such as better damage with specific weapon types, healing other characters, or welding doors more effectively. In the meta-game, players earn experience points for their character towards gaining experience levels any of the perks by doing actions related to those perk classes; for example, healing other players will gain "field medic" experience even if the player is not using the "field medic" perk. Most experience is earned by using weapons specific to that class, such as explosive weapons for the "demolitions" class. Each level boosts the base skill statistics of the player's character when they use that perk, while every five levels, the player is able to select one of two specific skills to enable for their character. Skills include a mix of passive and active abilities, including some that can benefit the other team members. Players also have the ability to configure their in-game character through a number of pre-made personas and options for clothing coloration and accessories, though these have no impact on gameplay.
An April 2016 patch added a player-vs-player mode, in which one or more players take on the role of a Zed to kill the mercenary players. The Zed based players will be able to use the abilities of the Zeds as they are in game, such as a Stalker Zed remaining invisible while not charging.
Minimum System Requirements
OS: Windows 7/8.1 x64
Processor: Intel Core 2 Duo @ 2.66 Ghz / AMD Athlon 64 X2 5400+
Memory: 3 Gb
Hard Drive: 20 Gb free
Video Memory: 1 Gb
Video Card: nVidia GeForce GTS 250 / AMD Radeon HD 4830
Sound Card: DirectX Compatible
Network: Broadband Internet Connection
DirectX: 10
Keyboard
Mouse
Recommended System Requirements
OS: Windows 7/8.1/10 x64
Processor: Intel Core 2 Quad @ 2.8 Ghz / AMD Phenom II X4 @ 3.2 GHz
Memory: 4 Gb
Hard Drive: 50 Gb free
Video Memory: 2 Gb
Video Card: nVidia GeForce GTX 560 / AMD Radeon HD 6950
Sound Card: DirectX Compatible
Network: Broadband Internet Connection
DirectX: 11
Keyboard
Mouse
Wednesday, November 23, 2016
Mirror's Edge Catalyst
Mirror's Edge Catalyst
Publisher: Microsoft Game Studios
Developer: Remedy Entertainment
About This Game:
Minimum System Requirements
OS: Windows 7 x64
Processor: Intel Core i5 @ 2.7 GHz / AMD FX @ 3.5 GHz
Memory: 8 Gb
Hard Drive: 68 Gb free
Video Memory: 2 Gb
Video Card: nVidia GeForce GTX 760 / AMD Radeon R7 260X
Sound Card: DirectX Compatible
DirectX: 11
Keyboard
Mouse
DVD Rom Drive
Recommended System Requirements
OS: Windows 7/8.1/10 x64
Processor: Intel Core i5 @ 3.5 GHz / AMD FX @ 4.0 GHz
Memory: 16 Gb
Hard Drive: 68 Gb free
Video Memory: 3 Gb
Video Card: nVidia GeForce GTX 970 / AMD Radeon R9 390
Sound Card: DirectX Compatible
DirectX: 11
Keyboard
Mouse
DVD Rom Drive
Publisher: Microsoft Game Studios
Developer: Remedy Entertainment
About This Game:
Mirror's Edge Catalyst is an action-adventure platform video game developed by EA DICE and published by Electronic Arts. The game was released for Microsoft Windows, PlayStation 4 and Xbox One in June 2016. It is a reboot of 2008's Mirror's Edge and revolves around protagonist Faith Connors's origin and her attempt to overthrow a totalitarian conglomerate of corporations who rule the city of Glass.
Mirror's Edge Catalyst received mixed to positive reviews from critics upon release, with most reviewers praising the free-running gameplay and visuals, but criticizing the story and combat.
Gameplay:
Mirror's Edge Catalyst is a first-person action-adventure game in which the player takes control of Faith Connors as she progresses through a futuristic city named Glass. Similar to the original Mirror's Edge, players traverse the city using aspects of urban exploration and parkour movements to complete missions and evade or fight enemies. Players can also make use of environmental objects such as zip-lines and ledges, and equipment including mag rope and disruptor to travel across buildings. When players mark an objective on their map, Faith's "runner vision" is activated and some scenery items automatically highlight in red. These act as guides to lead players towards their objective.The use of levels and linear gameplay found in the first Mirror's Edge has been replaced with an open world, free-roaming environment. This gives players more freedom in traversal, allowing for the use of multiple paths to reach one's objective. In addition to the campaign's mission, side activities such as time trials, races and environmental puzzles are featured. Additionally, items called GridLeaks can be found across the world that can be collected by players.
Combat mechanics of the game received an overhaul and a new combat system was developed as traversal is greatly emphasized in the game. Also, though only used sparingly in the previous game, Mirror's Edge Catalyst has removed the use of guns by the player altogether, focusing on Faith's running and parkour movements and quick melee-style attacks to take down or evade her enemies. Faith enters focus mode while she is running. With sufficient focus Faith can evade bullets from enemies.According to Sara Jansson, the senior producer of the game, the combat and fighting featured is an extension to the game's movement instead of a separated set.When Faith is performing a finishing move, the game switches to a third-person perspective.
Mirror's Edge Catalyst contains several multiplayer features, which DICE calls Social Play.While there are no live co-operative multiplayer or side-by-side competitive modes, the game features asynchronous multiplayer in which a player's actions in the game can affect the world for other players' games. Among these are Time Trials which, unlike in the 2008 game, are not pre-defined by DICE. Instead, these checkpoint-to-checkpoint paths are set by any player whereby others can race against them at their leisure for faster times. Players are also able to place Beat Location Emitters for other players to track down, an exploration activity similar to geocaching.
Minimum System Requirements
OS: Windows 7 x64
Processor: Intel Core i5 @ 2.7 GHz / AMD FX @ 3.5 GHz
Memory: 8 Gb
Hard Drive: 68 Gb free
Video Memory: 2 Gb
Video Card: nVidia GeForce GTX 760 / AMD Radeon R7 260X
Sound Card: DirectX Compatible
DirectX: 11
Keyboard
Mouse
DVD Rom Drive
Recommended System Requirements
OS: Windows 7/8.1/10 x64
Processor: Intel Core i5 @ 3.5 GHz / AMD FX @ 4.0 GHz
Memory: 16 Gb
Hard Drive: 68 Gb free
Video Memory: 3 Gb
Video Card: nVidia GeForce GTX 970 / AMD Radeon R9 390
Sound Card: DirectX Compatible
DirectX: 11
Keyboard
Mouse
DVD Rom Drive
Mafia III Sign of the Times
Mafia 3
Publisher: 2K Games
Developer: Hangar 13
About This Game:
Minimum System Requirements
OS: Windows 7 x64
Processor: Intel Core i5 @ 3.3 GHz / AMD FX @ 3.1 GHz
Memory: 6 Gb
Hard Drive: 50 Gb free
Video Memory: 2 Gb
Video Card: nVidia GeForce GTX 660 / AMD Radeon HD 7870
Sound Card: DirectX Compatible
DirectX: 11
Keyboard
Mouse
Recommended System Requirements
OS: Windows 7/8.1/10 x64
Processor: Intel Core i7 @ 3.4 GHz / AMD FX X8 @ 4.0 GHz
Memory: 8 Gb
Hard Drive: 50 Gb free
Video Memory: 4 Gb
Video Card: nVidia GeForce GTX 780 / AMD Radeon R9 290X
Sound Card: DirectX Compatible
DirectX: 11
Keyboard
Mouse
Publisher: 2K Games
Developer: Hangar 13
About This Game:
Mafia III is an action-adventure video game developed by Hangar 13 and published by 2K Games for Microsoft Windows, OS X, PlayStation 4, and Xbox One. It is the third installment in the Mafia series. Set in 1968 in the city of New Bordeaux, a fictional recreation of New Orleans, the story revolves around Lincoln Clay, an orphan and Vietnam veteran, who is on a quest to build a new crime organization to confront the Italian mob. The game was released on October 7, 2016.
Gameplay:
Mafia III is an action-adventure video game played in a third-person perspective, in which players assume control of Lincoln Clay, a Vietnam War veteran on a quest to seek revenge for his friends, who are murdered by local mobs. The game is set in 1968 New Bordeaux, a reimagined version of New Orleans, with the open world being larger than the Mafia and Mafia II maps combined. Mafia III's map is made up of ten districts: Bayou Fantom, Delray Hollow, Barclay Mills, Frisco Fields, Pointe Verdun, Tickfaw Harbour, Southdowns, River Row, Downtown, and the French Ward. Players can complete objectives using a variety of approaches. For example, players can use the weapons provided in the game, like shotguns and revolvers, to eliminate enemies, or even to call up for assists or some "Italian Muscle," (one of the skills you can use in the game) which is a few able guys to edge out the enemies, before or during the gun fight. Alternatively, they can make use of stealth tactics throughout the entire mission without being noticed by enemies. The core gameplay revolves around gunplay. In addition, players can also perform executing moves and engage in melee-combat. The game also features a cover system, allowing players to take cover behind objects to avoid enemy gunfire and some detection. Players can also interrogate non-playable characters after defeating them in order to gain more information on their objectives, like scaring them while driving a car. Players can attack and overrun locations owned by the Italian mob, and assign one of their lieutenants to operate around the local area. The game allows players to drive cars from the era with realistic drive mechanics and sounds.
OS: Windows 7 x64
Processor: Intel Core i5 @ 3.3 GHz / AMD FX @ 3.1 GHz
Memory: 6 Gb
Hard Drive: 50 Gb free
Video Memory: 2 Gb
Video Card: nVidia GeForce GTX 660 / AMD Radeon HD 7870
Sound Card: DirectX Compatible
DirectX: 11
Keyboard
Mouse
Recommended System Requirements
OS: Windows 7/8.1/10 x64
Processor: Intel Core i7 @ 3.4 GHz / AMD FX X8 @ 4.0 GHz
Memory: 8 Gb
Hard Drive: 50 Gb free
Video Memory: 4 Gb
Video Card: nVidia GeForce GTX 780 / AMD Radeon R9 290X
Sound Card: DirectX Compatible
DirectX: 11
Keyboard
Mouse
Call of Duty: Infinite Warfare
Call of Duty: Infinite Warfare
Publisher: Activision
Developer: Infinity Ward
About This Game:
Call of Duty: Infinite Warfare is a first-person shooter video game developed by Infinity Ward and published by Activision. It is the thirteenth primary installment in the Call of Duty series and was released for Microsoft Windows, PlayStation 4, and Xbox One on November 4, 2016.
Development of Infinite Warfare began during 2014. It is the first title by Infinity Ward under the new three-year development cycle for the Call of Duty series. The game's campaign is centered around a battle for the Solar System, which the Settlement Defense Front (SDF), a hostile force who are the main antagonists, are attempting to take over. The player takes control of Captain Nick Reyes of the Special Combat Air Recon (SCAR). They have their own transforming fighter, named "Jackal", that they can customize as well as a central hub world named Retribution.
Special editions of Infinite Warfare were released with a remastered version of Call of Duty 4: Modern Warfare, entitled Modern Warfare Remastered. Infinite Warfare's announcement trailer was met with a mixed reception from game critics and journalists and a negative reception from the Call of Duty community, resulting in the announcement trailer becoming the second-most disliked video on YouTube at the time. Nevertheless, the game received generally positive reviews upon release; the single-player campaign and Zombie mode were praised, while the multiplayer mode was criticized.
Gameplay:
- Campaign
Similar to the previous games in the series, Infinite Warfare is a first-person shooter. As the game introduces a new setting, outer space, new gameplay mechanics, such as zero-gravity environments, are included. Players are equipped with a boost pack, and a grappling hook, which allow players to move in these zero-gravity environments easily. As the game is set in space, players can visit different planets, satellites and asteroids in the solar system.
Assuming control of Captain Nick Reyes, a Tier 1 Special Operations pilot, players engage in aerial combat with enemies using his transforming fighter, the Jackal.Aerial combat is not on-rail, as players can freely control the Jackal without much limitations. According to Infinity Ward, both space combat, and the franchise's signature "boot-in-the-ground" gameplay are the game's key focuses,Transition between space combat and boots-on-the-ground combat is seamless with no loading screen.
Players gain access to Retribution, a central hub world. In Retribution, players can view their progression, and start main campaign missions, and secondary quests called "Ship Assaults" which gives them cosmetic and customization items, upgrades to the Jackal, as well as new story details.Reyes also has a wrist computer, which allows him to hack into enemies' gadgets and machines such as robots. It can also be used to call in reinforcements at some campaign scenarios. The game also features a YOLO mode, which greatly increases the game's difficulty. In this mode, health regeneration does not occur without Nano Shots, and weapons can be shot out from players' hands. Reyes' movement would be hindered if his legs are shot by enemies. When players die, they need to restart the game rather than restarting from checkpoints.
- Multiplayer
Infinite Warfare introduces a major overhaul to the class system called the "Combat Rigs". Similar to the Specialist system in Black Ops III, there are six rigs in total, including Warfighter, Merc, FTL, Stryker, Phantom and Synaptic. All of which have different payloads, weapons, abilities and playstyles. For example, the Synaptic rig is designed for players who prefer to run and gun, while the Phantom rig is suited for players who want to play stealthily. Players can also gain access to several persistent perks, known as "Traits", which give players advantages in combat situations. Additionally, the game retains the chain-based momentum movement system of Black Ops III, allowing players to perform thrust jumps, sliding, and wallrunning.
The game features hundreds of both primary and secondary weapons. Players can gain access to several types of weapons, including traditional ballistic weapons and melee weapons, futuristic energy weapons, and different kinds of grenades, such as the Seeker Grenade and the Black Hole Grenade. Players can add attachments on them to enhance their efficiency. The game also introduces a new weapon crafting system. In a multiplayer match, players earn "Salvage" points, which can be consumed to purchase Prototype Weapons, variants of existing in-game weapons. For each gun, there are four types of prototypes, classified into four groups, namely Common, Rare, Legendary and Epic. All of which grant players gameplay advantages known as the "Gun Perks". Scorestreaks return in Infinite Warfare for players who have earned sufficient points in a match. Scoresteaks offer players perks such as the ability to deploy UAV and counter-UAV, and the ability to summon a R-C8 robot, an armored robot designed to defend the player and kill other opponents.
- Zombies
The game also features a cooperative multiplayer Zombies mode, which has its own gameplay mechanics and story, separate from the campaign. The mode is designed to be more accessible to new players, with new features such as sharing points and teambuy doors, as well as keeping the core gameplay of the mode intact, such as perks and power-ups. A new feature, Fate and Fortune Cards, is introduced similarly to the Gobblegums in Call of Duty: Black Ops III. Unlike the campaign and multiplayer, Zombies is not themed in space combat, and retains the normal movement system.
Minimum System Requirements
OS: Windows 7/8.1/10 x64
Processor: Intel Core i3 @ 3.3 GHz / AMD Phenom II X4 @ 3.2 GHz
Memory: 8 Gb
Hard Drive: 70 Gb free
Video Memory: 2 Gb
Video Card: nVidia GeForce GTX 660 / AMD Radeon HD 7850
Sound Card: DirectX Compatible
Network: Broadband Internet Connection
DirectX: 11
Keyboard
Mouse
Pro Evolution Soccer 2017
Pro Evolution Soccer 2017
Publisher: Konami Digital Entertainment
Developer: Konami Digital Entertainment
About This Game:
Pro Evolution Soccer 2017 (officially abbreviated as PES 2017, also known in some Asian countries as Winning Eleven 2017) is a sports video game developed by PES Productions and published by Konami for Microsoft Windows, PlayStation 3, PlayStation 4, Xbox 360 and Xbox One. The game is the 16th installment in the Pro Evolution Soccer series. It was released in September 2016 on PC, Xbox 360, Xbox One, PlayStation 3 and PlayStation 4, and will be compatible with PS4 Pro console.
Konami partnered with FC Barcelona, Liverpool F.C., Borussia Dortmund and Club Atlético River Plate which will include recreation of the official kits, player faces, club logos and stadia among other exclusive content. Features includes, among others, improved passing, Real Touch ball control, and improved goal tending technique. It includes fully licensed Arsenal, Atletico Madrid and Barcelona teams.The cover of the game features FC Barcelona players Neymar Jr, Lionel Messi, Luis Suárez, Ivan Rakitić and Gerard Piqué, as well as the team's home stadium Camp Nou.
The game was positively reviewed upon launch, with critics describing the game as one of the best Pro Evolution Soccer games to date, and a refinement of its predecessor, Pro Evolution Soccer 2016
Gameplay:
- Adaptive AI
PES 2017 features adaptive artificial intelligence (AI), which makes the AI adapt to gameplay styles of each player. This allows the game to automatically change AI's tactics and strategic plans, according to the player's strategic preference and performance in matches.
- Edit and data sharing
At PE3 2016 it was announced that edit data can now be transferred between PS4 consoles via USB. Data sharing is also compatible across multiple regions, allowing European, US and Asian users to all share data among each other. Kits and created teams/players can be obtained with far more ease than in previous versions of PES, through "option files" - files that, once uploaded to the game, automatically change/update players, kits and teams.
- Match analysis
Match analysis (also known as Versus data) is available in offline games between friends and in online myClub matches. Players are able to analyze opponent's playing traits (counterattack/possession, short/long pass, etc.), favorite moves and the areas on the pitch they use to attack the most.
Minimum System Requirements
OS: Windows Vista/7/8/10
Processor: Intel Core 2 Duo @ 1.8 Ghz / AMD Athlon 64 X2 4000+
Memory: 1 Gb
Hard Drive: 8 Gb free
Video Memory: 1 Gb
Video Card: nVidia GeForce 8800 / ATI Radeon HD 3850
Sound Card: DirectX Compatible
DirectX: 9.0c
Keyboard
Mouse
DVD Rom Drive
Recommended System Requirements
OS: Windows Vista/7/8/10
Processor: Intel Core i3 @ 2.9 GHz / AMD Phenom II X4 @ 2.8 GHz
Memory: 2 Gb
Hard Drive: 8 Gb free
Video Memory: 1 Gb
Video Card: nVidia GeForce GTX 260 / AMD Radeon HD 4850
Sound Card: DirectX Compatible
DirectX: 9.0c
Keyboard
Mouse
DVD Rom Drive
Ace Combat: Assault Horizon
Ace Combat: Assault Horizon
Publisher: Namco Bandai Games
Developer: Project Aces
ABOUT THIS GAME
Developed by the Project Aces team, ACE COMBAT™ ASSAULT HORIZON intensifies the franchise, escalating combat to the next level with aircraft that are literally torn apart, spewing oil and debris across the sky. Players will engage in combat across the globe, dodging skyscrapers, and turning their enemies into fiery supersonic debris in both single player and online multiplayer. Never before has combat been so fast in-your-face.
KEY FEATURES
Minimum System Requirements
OS: Windows XP/Vista/7/8
Processor: Intel Core 2 Duo @ 2.2 Ghz / AMD Athlon 64 X2 5000+
Memory: 2 Gb
Hard Drive: 16 Gb free
Video Memory: 512 Mb
Video Card: nVidia GeForce 8800 GT / ATI Radeon HD 3850
Sound Card: DirectX Compatible
Network: Broadband Internet Connection
DirectX: 9.0c
Keyboard
MouseDVD Rom Drive
Recommended System Requirements
OS: Windows Vista/7/8
Processor: Intel Core 2 Quad @ 2.7 GHz / AMD Phenom II X4 @ 3.0 GHz
Memory: 4 Gb
Hard Drive: 20 Gb free
Video Memory: 1 Gb
Video Card: nVidia GeForce 9800 / ATI Radeon HD 4870
Sound Card: DirectX Compatible
Network: Broadband Internet Connection
DirectX: 9.0c
Keyboard
Publisher: Namco Bandai Games
Developer: Project Aces
ABOUT THIS GAME
Developed by the Project Aces team, ACE COMBAT™ ASSAULT HORIZON intensifies the franchise, escalating combat to the next level with aircraft that are literally torn apart, spewing oil and debris across the sky. Players will engage in combat across the globe, dodging skyscrapers, and turning their enemies into fiery supersonic debris in both single player and online multiplayer. Never before has combat been so fast in-your-face.
KEY FEATURES
- Exclusive for PC : Improved graphics (resolution up to 1900x1200p) ; online play up to 16 players and a huge bonus content pack (8 aircraft, 2 maps, 27 skins, 9 skills upgrades).
- Dramatic realistic story line – Written by New York Times Best Seller and military author Jim DeFelice, players will experience an engaging war drama spanning real-world locations across the globe.
- Steel carnage destruction – Incredible detail and visual reaction for every explosive attack (aircraft are shredded to pieces, enemy troops annihilated, buildings shattered, machines bleed)
- Entirely new aircraft to pilot – Experience split-second maneuvering and positioning, pinpoint targeting, hovering attacks and other gameplay diversity through the introduction of the Attack Helicopter, Door Gunner and more
- Revolutionary Close-range Assault system – Delivering high-speed acrobatics, dizzying one-on-one encounters, satisfying visceral low-attitude and high-flying death from above
- ACE COMBAT™ online reinvented – Take to the skies and engage hostile forces in a variety of modes including Capital Conquest (challenge opposing teams and fight to protect or take control of famous capitals around the world)
OS: Windows XP/Vista/7/8
Processor: Intel Core 2 Duo @ 2.2 Ghz / AMD Athlon 64 X2 5000+
Memory: 2 Gb
Hard Drive: 16 Gb free
Video Memory: 512 Mb
Video Card: nVidia GeForce 8800 GT / ATI Radeon HD 3850
Sound Card: DirectX Compatible
Network: Broadband Internet Connection
DirectX: 9.0c
Keyboard
MouseDVD Rom Drive
Recommended System Requirements
OS: Windows Vista/7/8
Processor: Intel Core 2 Quad @ 2.7 GHz / AMD Phenom II X4 @ 3.0 GHz
Memory: 4 Gb
Hard Drive: 20 Gb free
Video Memory: 1 Gb
Video Card: nVidia GeForce 9800 / ATI Radeon HD 4870
Sound Card: DirectX Compatible
Network: Broadband Internet Connection
DirectX: 9.0c
Keyboard
Total War ATTILA Age of Charlemagne
Total War: ATTILA
Publisher: SEGA
Developer: Creative Assembly
About This Game:
Minimum System Requirements
OS: Windows Vista/7/8
Processor: Intel Core 2 Duo @ 3.0 Ghz / AMD Athlon 64 X2 6000+
Memory: 3 Gb
Hard Drive: 35 Gb free
Video Memory: 512 Mb
Video Card: nVidia GeForce 8800 / ATI Radeon HD 3870
Sound Card: DirectX Compatible
DirectX: 10
Keyboard
Mouse
Recommended System Requirements
OS: Windows 7/8 x64
Processor: Intel Core i5 @ 3.0 GHz / AMD Phenom II X4 @ 3.4 GHz
Memory: 4 Gb
Hard Drive: 35 Gb free
Video Memory: 2 Gb
Video Card: nVidia GeForce GTX 560 / AMD Radeon HD 5870
Sound Card: DirectX Compatible
DirectX: 11
Keyboard
Mouse
Publisher: SEGA
Developer: Creative Assembly
About This Game:
Against a darkening background of famine, disease and war, a new power is rising in the great steppes of the East. With a million horsemen at his back, the ultimate warrior king approaches, and his sights are set on Rome…
The next instalment in the multi award-winning PC series that combines turn-based strategy with real-time tactics, Total War: ATTILA casts players back to 395 AD. A time of apocalyptic turmoil at the very dawn of the Dark Ages.
How far will you go to survive? Will you sweep oppression from the world and carve out a barbarian or Eastern kingdom of your own? Or will you brace against the coming storm as the last remnants of the Roman Empire, in the ultimate survival-strategy challenge?
The Scourge of God is coming. Your world will burn.
Apocalyptic destruction mechanics
Wield the ferocious power of fire in battle to set buildings ablaze and terrify defenders, or wipe entire cities and regions from the face of the campaign map with the new raze mechanic.
Legendary start position
Playing as the Western Roman Empire you will begin with vast territories under your control, but weakened by political in-fighting and threatened on all sides by enemies, your dominance will quickly become a struggle to survive.
Overhauled game mechanics
Improved core gameplay and UI through the latest optimised and modified Total War game mechanics, including politics, family tree, civic management and technological progression.
Incredible period detail
With new period-specific technologies, arms and armaments, religion, cultures and social upheaval, Total War: ATTILA delivers an authentic experience of this ominous chapter of our history.
Outstanding visual fidelity
Improvements and optimisations to both campaign and battle visuals create a chilling vision of a looming apocalypse and the ruin of the civilized world. With breath-taking scale, atmosphere and improved graphical performance, witness the end of days and the rise of a legend.
OS: Windows Vista/7/8
Processor: Intel Core 2 Duo @ 3.0 Ghz / AMD Athlon 64 X2 6000+
Memory: 3 Gb
Hard Drive: 35 Gb free
Video Memory: 512 Mb
Video Card: nVidia GeForce 8800 / ATI Radeon HD 3870
Sound Card: DirectX Compatible
DirectX: 10
Keyboard
Mouse
Recommended System Requirements
OS: Windows 7/8 x64
Processor: Intel Core i5 @ 3.0 GHz / AMD Phenom II X4 @ 3.4 GHz
Memory: 4 Gb
Hard Drive: 35 Gb free
Video Memory: 2 Gb
Video Card: nVidia GeForce GTX 560 / AMD Radeon HD 5870
Sound Card: DirectX Compatible
DirectX: 11
Keyboard
Mouse
The Evil Within Complete
The Evil Within
Publisher: Bethesda Softworks
Developer: Tango Gameworks
About This Game:
Minimum System Requirements
OS: Windows 7 x64
Processor: Intel Core i5 @ 2.6 GHz / AMD Phenom II X4 @ 3.4 GHz
Memory: 4 Gb
Hard Drive: 50 Gb free
Video Memory: 1 Gb
Video Card: nVidia GeForce GTX 460 / ATI Radeon HD 6850
Sound Card: DirectX Compatible
DirectX: 11
Keyboard
Mouse
DVD Rom Drive
Recommended System Requirements
OS: Windows 7/8 x64
Processor: Intel Core i7 @ 3.5 GHz / AMD FX X8 @ 4.4 GHz
Memory: 6 Gb
Hard Drive: 50 Gb free
Video Memory: 1.5 Gb
Video Card: nVidia GeForce GTX 670 / AMD Radeon HD R9 285
Sound Card: DirectX Compatible
DirectX: 11
Keyboard
Mouse
DVD Rom Drive
Publisher: Bethesda Softworks
Developer: Tango Gameworks
About This Game:
The Evil Within, known as Psycho Break (サイコブレイク Saiko Bureiku?) in Japan, is a third-person survival horror video game developed by Tango Gameworks and published by Bethesda Softworks. The game was directed by Resident Evil series creator, Shinji Mikami, and was released worldwide in October 2014 for PlayStation 3, PlayStation 4, Xbox 360, Xbox One and Microsoft Windows.
The game centers on protagonist Sebastian Castellanos as he is pulled through a distorted world full of nightmarish locations and horrid creatures. Played in a third-person perspective, players battle disfigured nightmare-like enemies, including bosses, using guns and melee weapons, and progress through the levels, avoiding traps, using stealth, and finding collectables.
The Evil Within received a generally positive reception upon release; praise was mostly directed at the game's horror elements, while criticism was directed at the game's technical issues.
Gameplay:
The single-player story is arranged in chapters, which players complete in order to progress through the story. The game is played from a third-person perspective in which scavenging for supplies and learning when to fight or run are key factors in surviving the dangers of the game.[2] Such dangers include: bear traps, barbed wire traps, bombs, and spike traps; 'The Haunted', the game's most common enemy; 'Reborn Laura', a multi limbed, long haired, crawling creature; Ruvik, the game's main antagonist; 'The Keeper', a large humanoid with a safe as a head who wields a large meat tenderizer hammer; and 'Sadist', a large humanoid wearing a spiked metal mask on his face, wielding a chainsaw and covered in blood.
Sebastian Castellanos, the protagonist, needs to make use of the environment and things he may find in order to survive. The game world can transform during scripted events and as a result of player actions, altering locations and creating new paths or teleporting the player to new areas. Castellanos must use medical items to restore health; some of these items cause temporary hallucinogenic effects. By collecting vials of 'Green Gel' hidden throughout the game, players can upgrade Castellanos' abilities; more ammunition, extra stamina, and additional health are some of the upgrades.
Players have a safe house called 'Safe Haven' that can be accessed during scripted events and by finding mirrors. The safe house is a mental hospital and has several accessible areas such as a save point, an upgrade room (where the player may upgrade Sebastian's skills), and the safe room where keys are used to open storage safes which contain useful items such as green gel and ammunition. These keys are collected by finding and breaking 'Madonna' statues hidden throughout the game's levels. There is a nurse called Tatiana who greets Sebastian when he teleports to the safe house.
The player has access to various weapons such as a revolver, shotgun, sniper rifle, knife, grenades, and the 'Agony Crossbow', a projectile weapon that fires bolts capable of freezing, blinding, electrocuting, or exploding enemies. Ammunition for weapons is very scarce, but mechanical components can be harvested to craft additional bolts. One source of components, bombs, serve as traps that react to the player's proximity or movement. Bombs can be stuck to walls or the floor, in chests, and in vending machines. The bombs can be disarmed via a minigame.[Melee combat is designed only to create distance between the player and enemies, although the player can instantly kill some unaware enemies after sneaking behind them. Enemies that are downed or incapacitated are capable of reviving; to avoid this, players may set fire to the downed enemy using a limited supply of matches to permanently defeat them. Certain items in the environment, such as bottles, can be thrown to stun or distract enemies.
There are seven different types of collectables in The Evil Within: 'Personal Documents'; Sebastian's personal log, detailing his life as a detective and his life with his wife and daughter. 'Documents'; the personal logs of other characters. 'Map Fragments'; pieces of the game's map; once collected, they are stored at the safe house. 'Newspapers'; newspapers detailing events concerning or involving Sebastian. 'Missing Persons Posters'; posters of characters Sebastian encounters throughout the game who have been reported missing. 'Audio Tapes'; tapes containing a recording that can be played which are recorded by characters through the game. And lastly, Jade statues. Collectables can be found in levels themselves or in the safe house.
The player unlocks several bonuses for completing the game. Extra weapons, character models and bios, 'AKUMU' difficulty (the game's hardest difficulty level), and New Game+ are some of the unlocks.
Minimum System Requirements
OS: Windows 7 x64
Processor: Intel Core i5 @ 2.6 GHz / AMD Phenom II X4 @ 3.4 GHz
Memory: 4 Gb
Hard Drive: 50 Gb free
Video Memory: 1 Gb
Video Card: nVidia GeForce GTX 460 / ATI Radeon HD 6850
Sound Card: DirectX Compatible
DirectX: 11
Keyboard
Mouse
DVD Rom Drive
Recommended System Requirements
OS: Windows 7/8 x64
Processor: Intel Core i7 @ 3.5 GHz / AMD FX X8 @ 4.4 GHz
Memory: 6 Gb
Hard Drive: 50 Gb free
Video Memory: 1.5 Gb
Video Card: nVidia GeForce GTX 670 / AMD Radeon HD R9 285
Sound Card: DirectX Compatible
DirectX: 11
Keyboard
Mouse
DVD Rom Drive